Auralis

Auralis is a musical instrument constructed from a multitouch table and custom software ported from my earlier touch wall Touch #2. Merging sound, interactivity, and sequencing, Auralis is simultaneously engaging, meditative and soothing. I created the work for youth ages 8-14.

A virtual world of suns, stars and planets interact with each other. Participants run their fingers across the display to create new forces. As each planet has its own pitch, a series of planets encircling a virtual sun can be played as a musical sequence.

Auralis. Please play video with sound on.

Auralis was built from a hacked SmartTable 442i with upgraded OPS i7 11th generation computer module running Windows 10.

Software is written in Pure Data (Pd) and makes heavy use of Pd library pmpd. Multitouch support was created with a custom C# application which sends OSC messages to Pd using sockets. The C# application captured touch events using SmartTech’s multitouch SDK.

Auralis is a portable installation that is currently available to any organizations that might be interested.

Similar Posts

  • Minigolf at Figment in New York

    As a faculty member Wichita State University’s College of Engineering (WSU), I worked with students to create and install a mini-golf hole as part of FIGMENT at Governor’s Island, NY in 2010. I also gave the keynote address that year for FIGMENT’s public art opening. WSU’s mini-golf hole was chosen from a juried selection. Our…

  • LegalLanguage

    I wrote LegalLanguage, a scripting language for lawyers at Legal Services Corporation in West Virginia. The staff used LegalLanguage to write simple scripts that could then ask clients questions, give guidance, and print out the appropriate forms. This freed up resources to focus on the large number of cases involving domestic violence.

  • DoubleTalk

    Doubletalk, a two player audio-manipulation game was my first serious endeaver with the Gameboy. The game used the Pocketvoice, a Gameboy cartridge with a built-in amplified speaker and microphone. In Doubletalk, players record themselves, reverse their recordings, then try to guess what each other is saying.

  • TechArtICT

    In May 2022 I founded TechArtICT, collective which creates and installs interactive and immersive artwork. TechArtICT features a rotating group of artists and engineers who collaborate, imagine then build innovative work at the intersection of engineering and art. TechArtICT has created several installations regionally, including Cybergarden at Towne West Mall, Search for Solace at the…

  • SoundBlocks

    SoundBlocks is a tangible environment where youth connect blocks to describe network dataflow. The environment explores digital sound manipulation as a personal, meaningful and fun artistic endeavor, rather than as a venture into mathematical, electronic or networking relationships.

  • Assembly Language Programming

    In the Spring of 2008 I taught Wichita State University’s Assembly Language Programming for Engineers course. As explained in the syllabus, the course used the Z80 microprocessor and the GameBoy platform to introduce general concepts of computer architecture, machine and assembly language programming. Students practiced the ideas and concepts introduced in the course with programming…