Auralis

Auralis is a musical instrument constructed from a multitouch table and custom software ported from my earlier touch wall Touch #2. Merging sound, interactivity, and sequencing, Auralis is simultaneously engaging, meditative and soothing. I created the work for youth ages 8-14.

A virtual world of suns, stars and planets interact with each other. Participants run their fingers across the display to create new forces. As each planet has its own pitch, a series of planets encircling a virtual sun can be played as a musical sequence.

Auralis. Please play video with sound on.

Auralis was built from a hacked SmartTable 442i with upgraded OPS i7 11th generation computer module running Windows 10.

Software is written in Pure Data (Pd) and makes heavy use of Pd library pmpd. Multitouch support was created with a custom C# application which sends OSC messages to Pd using sockets. The C# application captured touch events using SmartTech’s multitouch SDK.

Auralis is a portable installation that is currently available to any organizations that might be interested.

Similar Posts

  • Digital Puppetry

    I worked with a team of colleagues, community members, and urban youth. Our intention was to help the youth learn in a playful environment, find personal self-expression, and have their voices heard by communities in Boston. To do this, we adapted commercially available technology to provide a unique medium: digital puppetry.

  • TechArtICT: Dreamgrass

    In Fall 2022, TechArtICT installed Dreamgrass at Exploration Place. The installation was presented as part of the Tallgrass Film Festival. Dreamgrass described a dystopian world where a corporate conglomerate called Happy Corp proudly demonstrated its aggressive use of 80s technology to pacify children. Dreamgrass featured Wichita artists Ernie Kind, Tom McGuire, Kyra Rubinstein, Pankaja Withanachchi,…

  • Have a Seat!

    Have a Seat! is a playful interactive installation in which a video of a traveler of both time and space urges viewers to sit on a couch. When three people sit close together on the couch a special broadcast or snippet of The Muppet Show plays. Strangers coming to view the work find themselves uncomfortably…

  • Ghost in the Machine

    Originally conceived in 2008, Ghost in the Machine (GITM) consists of a webcam and display which mixes and crossfades events in realtime with motion-activated video it has recorded previously. It continually shifts between 3 states: individual, community, and the world. GITM has been shown in many venues and contexts.

  • TechArtICT

    In May 2022 I founded TechArtICT, collective which creates and installs interactive and immersive artwork. TechArtICT features a rotating group of artists and engineers who collaborate, imagine then build innovative work at the intersection of engineering and art. TechArtICT has created several installations regionally, including Cybergarden at Towne West Mall, Search for Solace at the…

  • DoubleTalk

    Doubletalk, a two player audio-manipulation game was my first serious endeaver with the Gameboy. The game used the Pocketvoice, a Gameboy cartridge with a built-in amplified speaker and microphone. In Doubletalk, players record themselves, reverse their recordings, then try to guess what each other is saying.