Cybergarden

As part of Wichita’s Open Studios project, TechArtICT opened Cybergarden at Towne West Mall. Cybergarden was “a magical space…a mysterious metaverse.” It featured work from various artists and creatives in the greater Wichita area.

TechArtICT was founded by me and many of my works were featured in the installation, including Ghost in the Machine and Touch #2.

Similar Posts

  • Ghost in the Machine

    Originally conceived in 2008, Ghost in the Machine (GITM) consists of a webcam and display which mixes and crossfades events in realtime with motion-activated video it has recorded previously. It continually shifts between 3 states: individual, community, and the world. GITM has been shown in many venues and contexts.

  • Minigolf at Figment in New York

    As a faculty member Wichita State University’s College of Engineering (WSU), I worked with students to create and install a mini-golf hole as part of FIGMENT at Governor’s Island, NY in 2010. I also gave the keynote address that year for FIGMENT’s public art opening. WSU’s mini-golf hole was chosen from a juried selection. Our…

  • TV Mountain

    TV Mountain is an art piece which was initially installed as part of TechArtICT’s Dreamgrass installation at Exploration Place Fall 2022. It consisted of 12 TVs at various angles and orientations, together forming a jumbotron. As part of Dreamgrass, it subjected faceless child-like objects to a litany of 80s commercials. The working remote enjoyed a…

  • Have a Seat!

    Have a Seat! is a playful interactive installation in which a video of a traveler of both time and space urges viewers to sit on a couch. When three people sit close together on the couch a special broadcast or snippet of The Muppet Show plays. Strangers coming to view the work find themselves uncomfortably…

  • Still Life

    In 2011, as part of Hack.Art.Lab, I collaborated with composer Mary Ellen Childs and percussionist Michael Holland to create live animation triggered by live performance of Mary Ellen Childs’ composition “Still Life.” We analyzed the piece into 11 sections and created algorithmic video triggered by sound and motion to match each of the 11 sections. The video was projected…