Cybergarden

As part of Wichita’s Open Studios project, TechArtICT opened Cybergarden at Towne West Mall. Cybergarden was “a magical space…a mysterious metaverse.” It featured work from various artists and creatives in the greater Wichita area.

TechArtICT was founded by me and many of my works were featured in the installation, including Ghost in the Machine and Touch #2.

Similar Posts

  • Concertmaster WSO

    From 1998 through 2018 I was the Concertmaster of the Wichita Symphony Orchestra. In my time with the orchestra I performed many solos, including Vivaldi Four Seasons, Bartok Violin Concerto #2, Mendelssohn Violin Concerto, Scheherazade, and Ein Heldenleben. My role as Concertmaster of the Wichita Symphony Orchestra was a continuation of my leadership positions in…

  • Touch #1

    In 2012 I created my first interactive touch wall: Touch #1. The work built on my experience creating the visuals for Still Life and was largely inspired by seeing autistic children experiencing pure joy while interacting in an immersive environment. Touch #1 received a great response and was later installed at Exploration Place and at…

  • Ghost in the Machine

    Originally conceived in 2008, Ghost in the Machine (GITM) consists of a webcam and display which mixes and crossfades events in realtime with motion-activated video it has recorded previously. It continually shifts between 3 states: individual, community, and the world. GITM has been shown in many venues and contexts.

  • Avian Migration

    In 2018 I collaborated with Artist Lisa Rundstrom and artist/engineer Tom McGuire to create the public art sculpture, Avian Migration at Wichita’s new Advanced Learning Library. Avian Migration consists of more than 1,300 LEDs controlled by 8 motion-activated sensors spread throughout the library. I was primarily responsible for the development and implementation of the software…

  • Auralis

    Auralis is a musical instrument constructed from a multitouch table and custom software ported from my earlier touch wall Touch #2. Merging sound, interactivity, and sequencing, Auralis is simultaneously engaging, meditative and soothing. I created the work for youth ages 8-14. A virtual world of suns, stars and planets interact with each other. Participants run…