Touch #2

Touch #2 is a playful virtual environment and an interactive, musical instrument. Viewers become participants through play.

Touch #2. Cybergarden@Towne West Mall, 2022

The work transforms any flat wall into a touch-sensitive surface. A projector and infrared camera mount on the ceiling and infrared emitters mount on top of the wall, allowing the work to detect as many as 10 touches at once. A virtual environment of suns, stars and planets projects onto the wall. Gravity, inertia, friction, and wind are all physically modeled. The work can be any size and is typically around 8 ft wide by 6 ft high when installed.

Each planet has a unique pitch; participants if they choose can build musical sequences. As people move their hands along the wall a magical sound would accompany.

Touch #2. Cybergarden@Towne West Mall, 2022

Touch #2 is designed to be more like a traditional analog instrument than a digital interface. Partipants do not have the direct control they are used to from more traditional digital interfaces such as keyboard, buttons, and mice. This creates the opportunity for them to interact more deeply with the work, naturally changing their motions to be more beautiful and a part of the art itself. It seemed to capture a lot of kids’ imaginations as well.

Similar Posts

  • Have a Seat!

    Have a Seat! is a playful interactive installation in which a video of a traveler of both time and space urges viewers to sit on a couch. When three people sit close together on the couch a special broadcast or snippet of The Muppet Show plays. Strangers coming to view the work find themselves uncomfortably…

  • DoubleTalk

    Doubletalk, a two player audio-manipulation game was my first serious endeaver with the Gameboy. The game used the Pocketvoice, a Gameboy cartridge with a built-in amplified speaker and microphone. In Doubletalk, players record themselves, reverse their recordings, then try to guess what each other is saying.

  • The Incubator

    The Incubator is an art piece which was initially installed as part of TechArtICT’s Dreamgrass installation at Exploration Place Fall 2022. Within the installation it was the machine where faceless children were created and indoctrinated. A Center TV displayed a teleprompter which offered encouragement for viewers to become participants, reading into a microphone placed at…

  • TechArtICT: Dreamgrass

    In Fall 2022, TechArtICT installed Dreamgrass at Exploration Place. The installation was presented as part of the Tallgrass Film Festival. Dreamgrass described a dystopian world where a corporate conglomerate called Happy Corp proudly demonstrated its aggressive use of 80s technology to pacify children. Dreamgrass featured Wichita artists Ernie Kind, Tom McGuire, Kyra Rubinstein, Pankaja Withanachchi,…

  • Be The Shortstop!

    Be The Shortstop! is a permanent public indoor installation at The Baseball Museum in Riverfront Stadium, Wichita KS. Players hit a large button on a kiosk to start the game. After a few seconds the game starts as they race to hit the correct button on a large wall. A crowd cheers on speakers as…

  • SoundBlocks

    SoundBlocks is a tangible environment where youth connect blocks to describe network dataflow. The environment explores digital sound manipulation as a personal, meaningful and fun artistic endeavor, rather than as a venture into mathematical, electronic or networking relationships.