Be The Shortstop!

Be The Shortstop! is a permanent public indoor installation at The Baseball Museum in Riverfront Stadium, Wichita KS.

Players hit a large button on a kiosk to start the game. After a few seconds the game starts as they race to hit the correct button on a large wall. A crowd cheers on speakers as the timer counts up on a display.

Be The Shortstop! was a commission subcontracted to Together Technologies LLC from The Image Resources Group. The work was completed as a collaboration with Tom McGuire. Tom focused on the hardware and low-level programming while I wrote the software and logic for the Kiosk.

Similar Posts

  • DoubleTalk

    Doubletalk, a two player audio-manipulation game was my first serious endeaver with the Gameboy. The game used the Pocketvoice, a Gameboy cartridge with a built-in amplified speaker and microphone. In Doubletalk, players record themselves, reverse their recordings, then try to guess what each other is saying.

  • Still Life

    In 2011, as part of Hack.Art.Lab, I collaborated with composer Mary Ellen Childs and percussionist Michael Holland to create live animation triggered by live performance of Mary Ellen Childs’ composition “Still Life.” We analyzed the piece into 11 sections and created algorithmic video triggered by sound and motion to match each of the 11 sections. The video was projected…

  • SoundScratch

    SoundScratch is a set of extensions I wrote to manipulate audio in a children’s programming language called Scratch. The environment emphasizes the expressive capabilities of sound through the act of creation and design.

  • Digital Puppetry

    I worked with a team of colleagues, community members, and urban youth. Our intention was to help the youth learn in a playful environment, find personal self-expression, and have their voices heard by communities in Boston. To do this, we adapted commercially available technology to provide a unique medium: digital puppetry.