Be The Shortstop!

Be The Shortstop! is a permanent public indoor installation at The Baseball Museum in Riverfront Stadium, Wichita KS.

Players hit a large button on a kiosk to start the game. After a few seconds the game starts as they race to hit the correct button on a large wall. A crowd cheers on speakers as the timer counts up on a display.

Be The Shortstop! was a commission subcontracted to Together Technologies LLC from The Image Resources Group. The work was completed as a collaboration with Tom McGuire. Tom focused on the hardware and low-level programming while I wrote the software and logic for the Kiosk.

Similar Posts

  • Contrapuntal Composer

    Contrapuntal Composer is Prolog code which writes music for three simultaneous voices. Depending on initial parameters, it can write a fugue, a rondo, or any other contrapuntal form. Contrapuntal Composer obeys the rules of good voice leading within each voice and between the voices.

  • Digital Puppetry

    I worked with a team of colleagues, community members, and urban youth. Our intention was to help the youth learn in a playful environment, find personal self-expression, and have their voices heard by communities in Boston. To do this, we adapted commercially available technology to provide a unique medium: digital puppetry.

  • Touch #2

    Touch #2 is a playful virtual environment and an interactive, musical instrument. Viewers become participants through play. The work transforms any flat wall into a touch-sensitive surface. A projector and infrared camera mount on the ceiling and infrared emitters mount on top of the wall, allowing the work to detect as many as 10 touches…

  • Microphone with proximity detection

    Around 2004 I developed a few protoype microphones enhanced to also offer proximity detection. The microphone could adjust it’s amplitude and bass response based on the proximity of the person using it. This would lessen the variable results users experience when holding a microphone too close or too far. Moreover, with proximity or its derivative mapped to a combination…

  • Touch #1

    In 2012 I created my first interactive touch wall: Touch #1. The work built on my experience creating the visuals for Still Life and was largely inspired by seeing autistic children experiencing pure joy while interacting in an immersive environment. Touch #1 received a great response and was later installed at Exploration Place and at…

  • Have a Seat!

    Have a Seat! is a playful interactive installation in which a video of a traveler of both time and space urges viewers to sit on a couch. When three people sit close together on the couch a special broadcast or snippet of The Muppet Show plays. Strangers coming to view the work find themselves uncomfortably…