Ballet Wichita: Innovations

As part of the Ballet Wichita’s Innovations performance April 2024 I teamed up with Wichita State University’s Shocker Studios to track a dancer live, reinterpreting their motions on a stage-sized display behind them. Wichita State University’s Fairmount String Trio accompanied the dance, performing Dohnányi’s Serenade.

To track the dancer we used 3 Vive 3.0 trackers paired with 4 Vive 2.0 base stations. We then interfaced Unreal Engine 5.3 to the trackers and mapped them to Unreal’s Niagara particle system.

Danni Varenhorst dances as part of Innovations

Brian Foster did the bulk of the heavy lifting building the Niagara system in Unreal Engine. After the project ended, he further developed the technical aspects of this work by tracking dancers in Shocker Studios’ motion capture lab and expanding his use of Unreal’s Niagara particle system.

Read more about Innovations

Similar Posts

  • Avian Migration

    In 2018 I collaborated with Artist Lisa Rundstrom and artist/engineer Tom McGuire to create the public art sculpture, Avian Migration at Wichita’s new Advanced Learning Library. Avian Migration consists of more than 1,300 LEDs controlled by 8 motion-activated sensors spread throughout the library. I was primarily responsible for the development and implementation of the software…

  • Digital Puppetry

    I worked with a team of colleagues, community members, and urban youth. Our intention was to help the youth learn in a playful environment, find personal self-expression, and have their voices heard by communities in Boston. To do this, we adapted commercially available technology to provide a unique medium: digital puppetry.

  • Touch #2

    Touch #2 is a playful virtual environment and an interactive, musical instrument. Viewers become participants through play. The work transforms any flat wall into a touch-sensitive surface. A projector and infrared camera mount on the ceiling and infrared emitters mount on top of the wall, allowing the work to detect as many as 10 touches…

  • LegalLanguage

    I wrote LegalLanguage, a scripting language for lawyers at Legal Services Corporation in West Virginia. The staff used LegalLanguage to write simple scripts that could then ask clients questions, give guidance, and print out the appropriate forms. This freed up resources to focus on the large number of cases involving domestic violence.

  • SoundBlocks

    SoundBlocks is a tangible environment where youth connect blocks to describe network dataflow. The environment explores digital sound manipulation as a personal, meaningful and fun artistic endeavor, rather than as a venture into mathematical, electronic or networking relationships.