Touch #2

Touch #2 is a playful virtual environment and an interactive, musical instrument. Viewers become participants through play.

Touch #2. Cybergarden@Towne West Mall, 2022

The work transforms any flat wall into a touch-sensitive surface. A projector and infrared camera mount on the ceiling and infrared emitters mount on top of the wall, allowing the work to detect as many as 10 touches at once. A virtual environment of suns, stars and planets projects onto the wall. Gravity, inertia, friction, and wind are all physically modeled. The work can be any size and is typically around 8 ft wide by 6 ft high when installed.

Each planet has a unique pitch; participants if they choose can build musical sequences. As people move their hands along the wall a magical sound would accompany.

Touch #2. Cybergarden@Towne West Mall, 2022

Touch #2 is designed to be more like a traditional analog instrument than a digital interface. Partipants do not have the direct control they are used to from more traditional digital interfaces such as keyboard, buttons, and mice. This creates the opportunity for them to interact more deeply with the work, naturally changing their motions to be more beautiful and a part of the art itself. It seemed to capture a lot of kids’ imaginations as well.

Similar Posts

  • Still Life

    In 2011, as part of Hack.Art.Lab, I collaborated with composer Mary Ellen Childs and percussionist Michael Holland to create live animation triggered by live performance of Mary Ellen Childs’ composition “Still Life.” We analyzed the piece into 11 sections and created algorithmic video triggered by sound and motion to match each of the 11 sections. The video was projected…

  • Touch #1

    In 2012 I created my first interactive touch wall: Touch #1. The work built on my experience creating the visuals for Still Life and was largely inspired by seeing autistic children experiencing pure joy while interacting in an immersive environment. Touch #1 received a great response and was later installed at Exploration Place and at…

  • TechArtICT: Whispering Woodlands

    Whispering Woodlands was an outdoor installation created by TechArtICT. It was installed at Exploration Place in Wichita, Kansas from November 2023 through January 2024. The work featured 24 independently controlled sets of speakers and LEDs, all synchronized to create an immersive sound and lightscape. Using eclectic audio ranging from thunder and rain to spaceships and…

  • Be The Shortstop!

    Be The Shortstop! is a permanent public indoor installation at The Baseball Museum in Riverfront Stadium, Wichita KS. Players hit a large button on a kiosk to start the game. After a few seconds the game starts as they race to hit the correct button on a large wall. A crowd cheers on speakers as…

  • Microphone with proximity detection

    Around 2004 I developed a few protoype microphones enhanced to also offer proximity detection. The microphone could adjust it’s amplitude and bass response based on the proximity of the person using it. This would lessen the variable results users experience when holding a microphone too close or too far. Moreover, with proximity or its derivative mapped to a combination…