Touch #2

Touch #2 is a playful virtual environment and an interactive, musical instrument. Viewers become participants through play.

Touch #2. Cybergarden@Towne West Mall, 2022
Touch #2. Cybergarden@Towne West Mall, 2022

The piece installs on any flat wall with a high ceiling. Sensors mount on top of the wall to detect multitouch. A virtual environment of suns, stars and planets projects onto the wall. Gravity, inertia, friction, and wind are all physically modeled.

Each planet has a unique pitch; participants if they choose can build musical sequences. As people moved their hands along the wall a magical sound would accompany.

Touch #2. Cybergarden@Towne West Mall, 2022

Touch #2 is designed to be more like a traditional analog instrument than a digital interface. Partipants do not have the direct control they are used to from more traditional interfaces such as keyboard, buttons, and mice. This creates the opportunity for them to interact more deeply with the piece, naturally changing their motions to be more beautiful and a part of the art itself. It seemed to capture a lot of kids’ imaginations as well.

Similar Posts

  • SoundScratch

    SoundScratch is a set of extensions I wrote to manipulate audio in a children’s programming language called Scratch. The environment emphasizes the expressive capabilities of sound through the act of creation and design.

  • Minigolf at Figment in New York

    As a faculty member Wichita State University’s College of Engineering (WSU), I worked with students to create and install a mini-golf hole as part of FIGMENT at Governor’s Island, NY in 2010. I also gave the keynote address that year for FIGMENT’s public art opening. WSU’s mini-golf hole was chosen from a juried selection. Our…

  • LegalLanguage

    I wrote LegalLanguage, a scripting language for lawyers at Legal Services Corporation in West Virginia. The staff used LegalLanguage to write simple scripts that could then ask clients questions, give guidance, and print out the appropriate forms. This freed up resources to focus on the large number of cases involving domestic violence.

  • Avian Migration

    In 2018 I collaborated with Artist Lisa Rundstrom and artist/engineer Tom McGuire to create the public art sculpture, Avian Migration at Wichita’s new Advanced Learning Library. Avian Migration consists of more than 1,300 LEDs controlled by 8 motion-activated sensors spread throughout the library. I was primarily responsible for the development and implementation of the software…

  • Microphone with proximity detection

    Around 2004 I developed a few protoype microphones enhanced to also offer proximity detection. The microphone could adjust it’s amplitude and bass response based on the proximity of the person using it. This would lessen the variable results users experience when holding a microphone too close or too far. Moreover, with proximity or its derivative mapped to a combination…

  • Cybergarden

    As part of Wichita’s Open Studios project, TechArtICT opened Cybergarden at Towne West Mall. Cybergarden was “a magical space…a mysterious metaverse.” It featured work from various artists and creatives in the greater Wichita area. TechArtICT was founded by me and many of my works were featured in the installation, including Ghost in the Machine and…