pyPortMidi

pyPortMidi

pyPortMidi is a Python wrapper I wrote for PortMidi. PortMidi is a cross-platform C library for realtime MIDI control. Using pyPortMidi, you can send and receive MIDI data in realtime from Python.

Besides using pyPortMidi to communicate to synthesizers and the like, it is possible to use pyPortMidi as a way to send MIDI messages between software packages on the same computer. For example, Using pyPortMidi and MIDI-YOKE on a Windows machine, it is possible to send realtime MIDI messages between programs on the same computer using loopback virtual MIDI ports.

pyPortMidi is now in a distribution package that supports compiling from Win32, Linux, and OS X from the source. There is also binary available for Win32 Python 2.3.x and Win32 Python 2.4.

The source distribution includes a compiled version of the PortMidi C library for Win32, OS X, and Linux.

pyPortMidi is actively used in the Python community and has been updated and forked to be current with more recent Python and PortMidi releases in the PortMidi and pyGame trunks.

Version 0.0.3 – released March 15, 2005 — license added March 15

  • pyPortMidi-src-0.0.3.tar.gz  (platform-independent source in tar.gz format)
  • pyPortMidi-src-0.0.3.zip(platform-independent source in zip format)
  • pyPortMidi-0.0.3.win32-py2.3.exe (win32 self-installing executable for Python 2.3.x)
  • pyPortMidi-0.0.3.win32.zip (compiled Win32/Python 2.4 binary distribution in .zip format )
  • license.txt
  • Similar Posts

    • Touch #2

      Touch #2 is a playful virtual environment and an interactive, musical instrument. Viewers become participants through play. The work transforms any flat wall into a touch-sensitive surface. A projector and infrared camera mount on the ceiling and infrared emitters mount on top of the wall, allowing the work to detect as many as 10 touches…

    • Touch #1

      In 2012 I created my first interactive touch wall: Touch #1. The work built on my experience creating the visuals for Still Life and was largely inspired by seeing autistic children experiencing pure joy while interacting in an immersive environment. Touch #1 received a great response and was later installed at Exploration Place and at…

    • Contrapuntal Composer

      Contrapuntal Composer is Prolog code which writes music for three simultaneous voices. Depending on initial parameters, it can write a fugue, a rondo, or any other contrapuntal form. Contrapuntal Composer obeys the rules of good voice leading within each voice and between the voices.

    • DoubleTalk

      Doubletalk, a two player audio-manipulation game was my first serious endeaver with the Gameboy. The game used the Pocketvoice, a Gameboy cartridge with a built-in amplified speaker and microphone. In Doubletalk, players record themselves, reverse their recordings, then try to guess what each other is saying.

    • Auralis

      Auralis is a musical instrument constructed from a multitouch table and custom software ported from my earlier touch wall Touch #2. Merging sound, interactivity, and sequencing, Auralis is simultaneously engaging, meditative and soothing. I created the work for youth ages 8-14. A virtual world of suns, stars and planets interact with each other. Participants run…

    • SoundBlocks

      SoundBlocks is a tangible environment where youth connect blocks to describe network dataflow. The environment explores digital sound manipulation as a personal, meaningful and fun artistic endeavor, rather than as a venture into mathematical, electronic or networking relationships.