In 2012 I created my first interactive touch wall: Touch #1. The work built on my experience creating the visuals for Still Life and was largely inspired by seeing autistic children experiencing pure joy while interacting in an immersive environment.
SoundBlocks is a tangible environment where youth connect blocks to describe network dataflow. The environment explores digital sound manipulation as a personal, meaningful and fun artistic endeavor, rather than as a venture into mathematical, electronic or networking relationships.
Contrapuntal Composer is Prolog code which writes music for three simultaneous voices. Depending on initial parameters, it can write a fugue, a rondo, or any other contrapuntal form. Contrapuntal Composer obeys the rules of good voice leading within each voice and between the voices.
The Incubator is an art piece which was initially installed as part of TechArtICT’s Dreamgrass installation at Exploration Place Fall 2022. Within the installation it was the machine where faceless children were created and indoctrinated. A Center TV displayed a teleprompter which offered encouragement for viewers to become participants, reading into a microphone placed at…
Originally conceived in 2008, Ghost in the Machine (GITM) consists of a webcam and display which mixes and crossfades events in realtime with motion-activated video it has recorded previously. It continually shifts between 3 states: individual, community, and the world. GITM has been shown in many venues and contexts.
In 2018 I collaborated with Artist Lisa Rundstrom and artist/engineer Tom McGuire to create the public art sculpture, Avian Migration at Wichita’s new Advanced Learning Library. Avian Migration consists of more than 1,300 LEDs controlled by 8 motion-activated sensors spread throughout the library. I was primarily responsible for the development and implementation of the software…