Chord Recognition in Beatles Songs

Chord Recognition in Beatles Songs

While a graduate student at MIT’s Media Lab, I collaborated with office-mate Vi­ctor Adán to explore how if we might train a machine to recognize chord changes in music. We tried multiple models to solve the problem, including Support Vector Machines, Neural Networks, Hidden Markov Models, and a few variations of Maximum Likelihood systems.

We chose Beatles tunes as a subset of the larger problem and trained our systems with 16 songs from three of their albums. Our systems processed 2700 training samples, 150 validation samples, and 246 testing samples. Our most successful system, a Support Vector Machine, achieved 68% accuracy in testing.

Our intention was to further the research which will lead to applications such as automatic transcription, live tracking for improvisation, and computer-assisted (synthetic) performers. Our models were an extension of the research provided by the following papers:

  • Musical Key Extraction from Audio, Steffen Pauws
  • Chord Segmentation and Recognition using EM-Trained Hidden Markov Models, Alexander Sheh and Daniel P.W. Ellis
  • SmartMusicKIOSK: Music Listening Station with Chorus-Search Function, Masataka Goto
  • A Chorus-Section Detecting Method for Musical Audio Signals, Masataka Goto

Main Website

Similar Posts

  • DoubleTalk

    Doubletalk, a two player audio-manipulation game was my first serious endeaver with the Gameboy. The game used the Pocketvoice, a Gameboy cartridge with a built-in amplified speaker and microphone. In Doubletalk, players record themselves, reverse their recordings, then try to guess what each other is saying.

  • Touch #1

    In 2012 I created my first interactive touch wall: Touch #1. The work built on my experience creating the visuals for Still Life and was largely inspired by seeing autistic children experiencing pure joy while interacting in an immersive environment. Touch #1 received a great response and was later installed at Exploration Place and at…

  • TechArtICT: Whispering Woodlands

    Whispering Woodlands was an outdoor installation created by TechArtICT. It was installed at Exploration Place in Wichita, Kansas from November 2023 through January 2024. The work featured 24 independently controlled sets of speakers and LEDs, all synchronized to create an immersive sound and lightscape. Using eclectic audio ranging from thunder and rain to spaceships and…

  • LegalLanguage

    I wrote LegalLanguage, a scripting language for lawyers at Legal Services Corporation in West Virginia. The staff used LegalLanguage to write simple scripts that could then ask clients questions, give guidance, and print out the appropriate forms. This freed up resources to focus on the large number of cases involving domestic violence.

  • The Incubator

    The Incubator is an art piece which was initially installed as part of TechArtICT’s Dreamgrass installation at Exploration Place Fall 2022. Within the installation it was the machine where faceless children were created and indoctrinated. A Center TV displayed a teleprompter which offered encouragement for viewers to become participants, reading into a microphone placed at…